From c121b6fcd2286d4b7d3f905d1e34fb6547f915a4 Mon Sep 17 00:00:00 2001 From: bd Date: Thu, 29 May 2025 17:54:38 -0400 Subject: Rework some sound effects --- assets/game_over.wav | Bin 0 -> 530340 bytes assets/game_over.wav.import | 24 ++++++++++++++++++++++++ assets/game_start.wav | Bin 0 -> 618544 bytes assets/game_start.wav.import | 24 ++++++++++++++++++++++++ assets/morale_down.wav | Bin 16794 -> 442138 bytes assets/morale_down.wav.import | 2 +- scenes/game.tscn | 2 +- scenes/game_over.tscn | 6 +++--- scripts/game_data.gd | 2 +- 9 files changed, 54 insertions(+), 6 deletions(-) create mode 100644 assets/game_over.wav create mode 100644 assets/game_over.wav.import create mode 100644 assets/game_start.wav create mode 100644 assets/game_start.wav.import diff --git a/assets/game_over.wav b/assets/game_over.wav new file mode 100644 index 0000000..478713b Binary files /dev/null and b/assets/game_over.wav differ diff --git a/assets/game_over.wav.import b/assets/game_over.wav.import new file mode 100644 index 0000000..f433a7e --- /dev/null +++ b/assets/game_over.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://v13khoj3snbj" +path="res://.godot/imported/game_over.wav-831ae686fc61847c35bc17a40e37796c.sample" + +[deps] + +source_file="res://assets/game_over.wav" +dest_files=["res://.godot/imported/game_over.wav-831ae686fc61847c35bc17a40e37796c.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/assets/game_start.wav b/assets/game_start.wav new file mode 100644 index 0000000..aa34150 Binary files /dev/null and b/assets/game_start.wav differ diff --git a/assets/game_start.wav.import b/assets/game_start.wav.import new file mode 100644 index 0000000..c1dbd67 --- /dev/null +++ b/assets/game_start.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://2hu6fvbwim5v" +path="res://.godot/imported/game_start.wav-cbb502ece02f52f442cbefff02f51f90.sample" + +[deps] + +source_file="res://assets/game_start.wav" +dest_files=["res://.godot/imported/game_start.wav-cbb502ece02f52f442cbefff02f51f90.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 diff --git a/assets/morale_down.wav b/assets/morale_down.wav index c031033..8508ae1 100644 Binary files a/assets/morale_down.wav and b/assets/morale_down.wav differ diff --git a/assets/morale_down.wav.import b/assets/morale_down.wav.import index 7725f1d..e620860 100644 --- a/assets/morale_down.wav.import +++ b/assets/morale_down.wav.import @@ -2,7 +2,7 @@ importer="wav" type="AudioStreamWAV" -uid="uid://c6104a0dr617o" +uid="uid://bvvdlabsf2gib" path="res://.godot/imported/morale_down.wav-846138064654c6bc93d97dc5de5f0608.sample" [deps] diff --git a/scenes/game.tscn b/scenes/game.tscn index 2960967..f9ac2a7 100644 --- a/scenes/game.tscn +++ b/scenes/game.tscn @@ -65,7 +65,7 @@ offset_bottom = 241.0 [node name="BackgroundMusic" type="AudioStreamPlayer2D" parent="."] stream = SubResource("AudioStreamRandomizer_kvuet") -volume_db = -4.0 +volume_db = -6.0 script = ExtResource("10_vtaks") [node name="Blips" type="AudioStreamPlayer2D" parent="."] diff --git a/scenes/game_over.tscn b/scenes/game_over.tscn index fc5be4b..b61c54e 100644 --- a/scenes/game_over.tscn +++ b/scenes/game_over.tscn @@ -2,7 +2,7 @@ [ext_resource type="Script" uid="uid://d4ayvqargsfbd" path="res://scripts/game_over.gd" id="1_wqhvx"] [ext_resource type="Texture2D" uid="uid://bvuippvjk57ru" path="res://assets/game_over.jpeg" id="2_tbwuq"] -[ext_resource type="AudioStream" uid="uid://b6gqbdoic7lr4" path="res://assets/11 - Death's Respite.wav" id="2_wqhvx"] +[ext_resource type="AudioStream" uid="uid://v13khoj3snbj" path="res://assets/game_over.wav" id="3_racf3"] [ext_resource type="Shader" uid="uid://d3ktu01mh01ao" path="res://resources/oscillating_text.gdshader" id="4_racf3"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_7m3ot"] @@ -31,8 +31,8 @@ texture = ExtResource("2_tbwuq") expand_mode = 2 [node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."] -stream = ExtResource("2_wqhvx") -pitch_scale = 0.7 +stream = ExtResource("3_racf3") +pitch_scale = 0.8 autoplay = true [node name="Label" type="Label" parent="."] diff --git a/scripts/game_data.gd b/scripts/game_data.gd index d050e25..cc20c13 100644 --- a/scripts/game_data.gd +++ b/scripts/game_data.gd @@ -41,7 +41,7 @@ func subtract_morale(amount: int): emit_signal("morale_changed") if (_morale < 1): get_tree().change_scene_to_file("res://scenes/game_over.tscn") - else: + elif (_morale == 1): _play_sound(morale_down) func get_is_spawning() -> bool: -- cgit v1.2.3