From 4e956f8f242eea5c52fb3f6bb6190494e55a7e79 Mon Sep 17 00:00:00 2001 From: bd Date: Sun, 25 May 2025 02:21:43 -0400 Subject: Add noise when losing morale, game over background --- assets/game_over.jpeg | Bin 0 -> 43966 bytes assets/game_over.jpeg.import | 34 ++++++++++++++++++++++++++++++++++ assets/game_over.xcf | Bin 0 -> 466101 bytes assets/morale_down.wav | Bin 0 -> 16794 bytes assets/morale_down.wav.import | 24 ++++++++++++++++++++++++ 5 files changed, 58 insertions(+) create mode 100644 assets/game_over.jpeg create mode 100644 assets/game_over.jpeg.import create mode 100644 assets/game_over.xcf create mode 100644 assets/morale_down.wav create mode 100644 assets/morale_down.wav.import (limited to 'assets') diff --git a/assets/game_over.jpeg b/assets/game_over.jpeg new file mode 100644 index 0000000..600d30a Binary files /dev/null and b/assets/game_over.jpeg differ diff --git a/assets/game_over.jpeg.import b/assets/game_over.jpeg.import new file mode 100644 index 0000000..e7e2c31 --- /dev/null +++ b/assets/game_over.jpeg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bvuippvjk57ru" +path="res://.godot/imported/game_over.jpeg-885dfaa254e96287f8e356fdf07878d6.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://assets/game_over.jpeg" +dest_files=["res://.godot/imported/game_over.jpeg-885dfaa254e96287f8e356fdf07878d6.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/assets/game_over.xcf b/assets/game_over.xcf new file mode 100644 index 0000000..0054a86 Binary files /dev/null and b/assets/game_over.xcf differ diff --git a/assets/morale_down.wav b/assets/morale_down.wav new file mode 100644 index 0000000..c031033 Binary files /dev/null and b/assets/morale_down.wav differ diff --git a/assets/morale_down.wav.import b/assets/morale_down.wav.import new file mode 100644 index 0000000..7725f1d --- /dev/null +++ b/assets/morale_down.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://c6104a0dr617o" +path="res://.godot/imported/morale_down.wav-846138064654c6bc93d97dc5de5f0608.sample" + +[deps] + +source_file="res://assets/morale_down.wav" +dest_files=["res://.godot/imported/morale_down.wav-846138064654c6bc93d97dc5de5f0608.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 -- cgit v1.2.3