From 0f6253876681955020005e7c29429b59250af601 Mon Sep 17 00:00:00 2001 From: bd Date: Thu, 29 May 2025 14:32:47 -0400 Subject: More advanced wave spawning, player controls advancing of waves --- project.godot | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'project.godot') diff --git a/project.godot b/project.godot index d56a28a..96b3ef3 100644 --- a/project.godot +++ b/project.godot @@ -76,6 +76,11 @@ tower_action_four={ "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"location":0,"echo":false,"script":null) ] } +advance_wave={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} [rendering] -- cgit v1.2.3