From 834685c53554f831118a84207708cfd428d09fd9 Mon Sep 17 00:00:00 2001 From: bd Date: Thu, 22 May 2025 23:05:36 -0400 Subject: Use a noise texture to randomly generate obstacles onto map --- resources/map_generator_resource.tres | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'resources/map_generator_resource.tres') diff --git a/resources/map_generator_resource.tres b/resources/map_generator_resource.tres index f767c1c..7c4a742 100644 --- a/resources/map_generator_resource.tres +++ b/resources/map_generator_resource.tres @@ -1,7 +1,11 @@ -[gd_resource type="Resource" load_steps=2 format=3 uid="uid://cdqqg7ni517ol"] +[gd_resource type="Resource" script_class="MapGeneratorResource" load_steps=2 format=3 uid="uid://cdqqg7ni517ol"] [ext_resource type="Script" uid="uid://bsc3qt5tyv2fc" path="res://scripts/map_generator_resource.gd" id="1_xlatm"] [resource] script = ExtResource("1_xlatm") +grid_width = 20 +grid_height = 15 +tile_size = 16 +min_path_size = 45 metadata/_custom_type_script = "uid://bsc3qt5tyv2fc" -- cgit v1.2.3