From 0f6253876681955020005e7c29429b59250af601 Mon Sep 17 00:00:00 2001 From: bd Date: Thu, 29 May 2025 14:32:47 -0400 Subject: More advanced wave spawning, player controls advancing of waves --- resources/game_stats_config.tres | 30 +++++++++++++++++++++++++++--- 1 file changed, 27 insertions(+), 3 deletions(-) (limited to 'resources') diff --git a/resources/game_stats_config.tres b/resources/game_stats_config.tres index f5a735e..bf5571d 100644 --- a/resources/game_stats_config.tres +++ b/resources/game_stats_config.tres @@ -6,9 +6,33 @@ script = ExtResource("1_t0c0a") starting_life = 50 starting_morale = 10 -max_wave = 3 -wave_time = 20.0 -wave_targets = [15, 40, 120] +wave_data = [{ +15: { +"fodder": 5 +}, +27: { +"fodder": 8 +}, +30: { +"fodder": 1, +"soldier": 2 +} +}, { +5: { +"fodder": 6 +}, +15: { +"soldier": 3 +}, +20: { +"fodder": 10, +"soldier": 6 +}, +30: { +"fodder": 5, +"gnome": 1 +} +}] defenders = Array[Dictionary]([{ "chaos_factor": 35.0, "cost": 10, -- cgit v1.2.3