From 8c5c4863aeacb4afcf70f339df6d601e2df1a7a6 Mon Sep 17 00:00:00 2001 From: bd Date: Thu, 22 May 2025 13:50:49 -0400 Subject: Reorganized files into scenes and scripts --- scenes/defenders/base_animation_handler.gd | 24 ------------------------ 1 file changed, 24 deletions(-) delete mode 100644 scenes/defenders/base_animation_handler.gd (limited to 'scenes/defenders/base_animation_handler.gd') diff --git a/scenes/defenders/base_animation_handler.gd b/scenes/defenders/base_animation_handler.gd deleted file mode 100644 index c9e7630..0000000 --- a/scenes/defenders/base_animation_handler.gd +++ /dev/null @@ -1,24 +0,0 @@ -extends Sprite2D - -@onready var tile_map = preload("res://assets/tilemap.png") - -var idle : Rect2 -var attack : Rect2 -var is_idle : bool = true - -func _ready(): - update_texture() - -func update_texture(): - var atlas_texture = AtlasTexture.new() - atlas_texture.atlas = tile_map - atlas_texture.region = idle if is_idle else attack - texture = atlas_texture - -func attack_state(): - is_idle = false - update_texture() - -func idle_state(): - is_idle = true - update_texture() -- cgit v1.2.3