From 8c5c4863aeacb4afcf70f339df6d601e2df1a7a6 Mon Sep 17 00:00:00 2001 From: bd Date: Thu, 22 May 2025 13:50:49 -0400 Subject: Reorganized files into scenes and scripts --- scenes/defenders/warlock_projectile.gd | 23 ----------------------- 1 file changed, 23 deletions(-) delete mode 100644 scenes/defenders/warlock_projectile.gd (limited to 'scenes/defenders/warlock_projectile.gd') diff --git a/scenes/defenders/warlock_projectile.gd b/scenes/defenders/warlock_projectile.gd deleted file mode 100644 index 060a27d..0000000 --- a/scenes/defenders/warlock_projectile.gd +++ /dev/null @@ -1,23 +0,0 @@ -extends CharacterBody2D - -var target : CharacterBody2D -var speed : int = 100 -var projectile_damage : int - -func _physics_process(_delta: float): - if !is_instance_valid(target): - queue_free() - else: - _move_projectile() - -func _on_area_2d_body_entered(body: Node2D): - if "Crawler" in body.name: - body.deal_damage(projectile_damage) - queue_free() - -func _move_projectile(): - var pos : Vector2 - pos = target.global_position - velocity = global_position.direction_to(pos) * speed - look_at(pos) - move_and_slide() -- cgit v1.2.3