From 8c5c4863aeacb4afcf70f339df6d601e2df1a7a6 Mon Sep 17 00:00:00 2001 From: bd Date: Thu, 22 May 2025 13:50:49 -0400 Subject: Reorganized files into scenes and scripts --- scenes/defenders/wyvern.gd | 36 ------------------------------------ 1 file changed, 36 deletions(-) delete mode 100644 scenes/defenders/wyvern.gd (limited to 'scenes/defenders/wyvern.gd') diff --git a/scenes/defenders/wyvern.gd b/scenes/defenders/wyvern.gd deleted file mode 100644 index 8341d41..0000000 --- a/scenes/defenders/wyvern.gd +++ /dev/null @@ -1,36 +0,0 @@ -extends "res://scenes/defenders/base_defender.gd" - -var projectile: PackedScene = preload("res://scenes/defenders/wyvern_projectile.tscn") -var damage_tick_rate: float = 0.25 -var firing : bool = false - -func _ready(): - damage = 2 - fire_rate = 1.0 - -func _process(_delta): - select_target() - if firing: - if target == null: - $WyvernProjectile.queue_free() - firing = false - else: - $WyvernProjectile.target = target - $WyvernProjectile.move_projectile() - -func _on_tower_body_entered(_body: Node2D) -> void: - var old_target : CharacterBody2D = target - select_target() - if old_target == null && old_target != target: - $FireTimer.start(fire_rate) - -func _on_fire_timer_timeout(): - if (target != null): - var tmp_projectile = projectile.instantiate() - tmp_projectile.target = target - tmp_projectile.projectile_damage = damage - tmp_projectile.damage_tick_rate = 0.25 - add_child(tmp_projectile) - tmp_projectile.global_position = $Aim.global_position - firing = true - $FireTimer.stop() -- cgit v1.2.3