From 2e0c1c719db8bd6949a98678d0848c314bdaa0d7 Mon Sep 17 00:00:00 2001 From: bd Date: Sun, 25 May 2025 13:02:48 -0400 Subject: Fix bug where different warlocks would share the same circular range --- scenes/warlock.tscn | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'scenes') diff --git a/scenes/warlock.tscn b/scenes/warlock.tscn index 30b88fd..148ff3e 100644 --- a/scenes/warlock.tscn +++ b/scenes/warlock.tscn @@ -5,8 +5,7 @@ [sub_resource type="RectangleShape2D" id="RectangleShape2D_wu3n4"] size = Vector2(16, 16) -[sub_resource type="CircleShape2D" id="CircleShape2D_rpypk"] -radius = 64.0 +[sub_resource type="CircleShape2D" id="CircleShape2D_pbm03"] [node name="Warlock" type="StaticBody2D"] script = ExtResource("1_6o2jo") @@ -21,7 +20,7 @@ position = Vector2(6, -5) [node name="Tower" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Tower"] -shape = SubResource("CircleShape2D_rpypk") +shape = SubResource("CircleShape2D_pbm03") [node name="ProjectileContainer" type="Node" parent="."] -- cgit v1.2.3