From 5eb70873a34bdb0f20a5a4518115c73e957731ca Mon Sep 17 00:00:00 2001 From: bd Date: Fri, 23 May 2025 18:23:54 -0400 Subject: Refactor crawlers to define sprites in game_stats_config --- scripts/base_crawler.gd | 3 +++ 1 file changed, 3 insertions(+) (limited to 'scripts/base_crawler.gd') diff --git a/scripts/base_crawler.gd b/scripts/base_crawler.gd index ffc726c..7a961fc 100644 --- a/scripts/base_crawler.gd +++ b/scripts/base_crawler.gd @@ -1,17 +1,20 @@ extends CharacterBody2D @onready var sprite_node = $Sprite2D +@onready var util = preload("res://scripts/util.gd") var damage : int var speed : float var max_health : float var worth : int +var sprite_atlas : Vector2i var _health : float var _timer : Timer func _ready() -> void: _health = max_health + sprite_node.texture = util.get_tile_texture(sprite_atlas) _timer = Timer.new() _timer.wait_time = speed / 60 -- cgit v1.2.3