From 834685c53554f831118a84207708cfd428d09fd9 Mon Sep 17 00:00:00 2001 From: bd Date: Thu, 22 May 2025 23:05:36 -0400 Subject: Use a noise texture to randomly generate obstacles onto map --- scripts/map_generator.gd | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'scripts/map_generator.gd') diff --git a/scripts/map_generator.gd b/scripts/map_generator.gd index 0b92ab1..35ade43 100644 --- a/scripts/map_generator.gd +++ b/scripts/map_generator.gd @@ -6,7 +6,12 @@ var _path : Array[Vector2i] var _pg : PathGenerator func _ready() -> void: + _make_obstables() _make_path() + +func _make_obstables(): + var _og : ObstacleGenerator = ObstacleGenerator.new($TileMapLayer) + _og.generate_obstacles() func _make_path(): _pg = PathGenerator.new($TileMapLayer) -- cgit v1.2.3