From d67d2ac3463523be93915a0738a05c440f63ee67 Mon Sep 17 00:00:00 2001 From: bd Date: Fri, 23 May 2025 01:46:14 -0400 Subject: Partial lake generation --- scripts/obstacle_generator.gd | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'scripts/obstacle_generator.gd') diff --git a/scripts/obstacle_generator.gd b/scripts/obstacle_generator.gd index 5b97820..d799b88 100644 --- a/scripts/obstacle_generator.gd +++ b/scripts/obstacle_generator.gd @@ -17,12 +17,11 @@ func generate_obstacles(): for i in range(map_config.grid_width): for j in range(map_config.grid_height): var noise = _noise.get_noise_2d(i, j) - print(noise) - if noise < 0.25: + if noise < 0.20: pass - elif noise < 0.5: + elif noise < 0.55: _draw_tile_from_pool(map_config.atlas_coords["TREE"], Vector2i(i, j)) - elif noise < 0.65: + elif noise < 0.63: _draw_tile_from_pool(map_config.atlas_coords["DEAD_TREE"], Vector2i(i, j)) elif noise < 0.74: _draw_tile_from_pool(map_config.atlas_coords["GRASS"], Vector2i(i, j)) -- cgit v1.2.3