From 0f6253876681955020005e7c29429b59250af601 Mon Sep 17 00:00:00 2001 From: bd Date: Thu, 29 May 2025 14:32:47 -0400 Subject: More advanced wave spawning, player controls advancing of waves --- scripts/player.gd | 2 ++ 1 file changed, 2 insertions(+) (limited to 'scripts/player.gd') diff --git a/scripts/player.gd b/scripts/player.gd index 43ca213..4a37965 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -38,6 +38,8 @@ func _unhandled_input(event): for id in tower_ids.keys(): if event.is_action_pressed(id): _tm.handle_tower_key(tower_ids[id], global_position) + if event.is_action_pressed("advance_wave"): + GameData.start_spawning() emit_signal("curr_tile", _get_tile_state()) func handle_move(dir): -- cgit v1.2.3