From 0e7519444d9a3cb83d260e02eb6daea66dbf6e6b Mon Sep 17 00:00:00 2001 From: bd Date: Sat, 24 May 2025 02:50:24 -0400 Subject: Use panel sprite from game_stats_config --- scripts/ui_panel.gd | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'scripts/ui_panel.gd') diff --git a/scripts/ui_panel.gd b/scripts/ui_panel.gd index 31275c6..7d3cd7a 100644 --- a/scripts/ui_panel.gd +++ b/scripts/ui_panel.gd @@ -1,16 +1,15 @@ extends Panel var tile_set : TileSet = preload("res://resources/tiles.tres") +var game_stats_config = preload("res://resources/game_stats_config.tres") +@onready var util = preload("res://scripts/util.gd") -@export var texture_atlas_coords: Vector2 @export var object_name: String @export var cost: String func _ready(): - var source : TileSetAtlasSource = tile_set.get_source(0) - var texture_region : Rect2i = source.get_tile_texture_region(texture_atlas_coords) - var tile_image : Image = source.texture.get_image().get_region(texture_region) - $HBoxContainer/Texture.texture = ImageTexture.create_from_image(tile_image) + var texture = util.get_tile_texture(game_stats_config.defenders[object_name.to_lower()]["sprite_panel"]) + $HBoxContainer/Texture.texture = texture $HBoxContainer/Texture.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED $HBoxContainer/VBoxContainer/Label.text = object_name $HBoxContainer/VBoxContainer/Label2.text = cost -- cgit v1.2.3