From a677a3e8ed63241e7931265941d562284a15d16a Mon Sep 17 00:00:00 2001 From: bd Date: Fri, 23 May 2025 11:44:21 -0400 Subject: Move enemy logic to base_crawler, add crawler flip animation --- scripts/wave_spawner.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scripts/wave_spawner.gd') diff --git a/scripts/wave_spawner.gd b/scripts/wave_spawner.gd index 7c54dfc..0b4ca2e 100644 --- a/scripts/wave_spawner.gd +++ b/scripts/wave_spawner.gd @@ -1,7 +1,7 @@ extends Node2D @onready var map_config = preload("res://resources/map_generator_resource.tres") -@onready var fodder_enemy = preload("res://scenes/soldier.tscn") +@onready var fodder_enemy = preload("res://scenes/fodder.tscn") @onready var map = get_node("../Map") var curve : Curve2D -- cgit v1.2.3