[gd_scene load_steps=5 format=3 uid="uid://d27cf3jwfvbqu"] [ext_resource type="Script" uid="uid://dvhqpgw6vhayu" path="res://scenes/defenders/warlock.gd" id="1_rpypk"] [ext_resource type="Script" uid="uid://6i27kmcpl7ix" path="res://scenes/defenders/warlock_animation_handler.gd" id="2_rpypk"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_wu3n4"] size = Vector2(16, 16) [sub_resource type="CircleShape2D" id="CircleShape2D_rpypk"] radius = 48.0 [node name="Warlock" type="StaticBody2D"] script = ExtResource("1_rpypk") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_wu3n4") disabled = true [node name="Aim" type="Marker2D" parent="."] position = Vector2(6, -5) [node name="Tower" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Tower"] shape = SubResource("CircleShape2D_rpypk") [node name="ProjectileContainer" type="Node" parent="."] [node name="FireRate" type="Timer" parent="."] autostart = true [node name="Sprite2D" type="Sprite2D" parent="."] region_rect = Rect2(496, 16, 16, 16) script = ExtResource("2_rpypk") [connection signal="body_entered" from="Tower" to="." method="_on_tower_body_entered"] [connection signal="body_exited" from="Tower" to="." method="_on_tower_body_exited"] [connection signal="timeout" from="FireRate" to="." method="_on_fire_rate_timeout"]