[gd_scene load_steps=4 format=3 uid="uid://bjt768hxqfu5h"] [ext_resource type="Script" uid="uid://kolqesiin33p" path="res://scenes/defenders/warlock_projectile.gd" id="1_jonmr"] [ext_resource type="Texture2D" uid="uid://di2vybjsniag4" path="res://assets/tilemap.png" id="2_c7g7q"] [sub_resource type="CircleShape2D" id="CircleShape2D_0ilu8"] radius = 8.0 [node name="WarlockBullet" type="CharacterBody2D"] script = ExtResource("1_jonmr") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.5, 0.5) texture = ExtResource("2_c7g7q") region_enabled = true region_rect = Rect2(432, 320, 16, 16) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] scale = Vector2(0.2, 0.2) shape = SubResource("CircleShape2D_0ilu8") [node name="Area2D" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] scale = Vector2(0.3, 0.3) shape = SubResource("CircleShape2D_0ilu8") [connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]