[gd_scene load_steps=5 format=3 uid="uid://rp5orgc6ae7j"] [ext_resource type="Script" uid="uid://gn1504blq1pf" path="res://scripts/soldier.gd" id="1_q2rr1"] [ext_resource type="Texture2D" uid="uid://di2vybjsniag4" path="res://assets/tilemap.png" id="2_2oslh"] [sub_resource type="CircleShape2D" id="CircleShape2D_220eh"] radius = 8.06226 [sub_resource type="Curve2D" id="Curve2D_q2rr1"] [node name="CrawlerSoldier" type="CharacterBody2D"] script = ExtResource("1_q2rr1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_220eh") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_2oslh") region_enabled = true region_rect = Rect2(432, 0, 16, 16) [node name="Node2D" type="Path2D" parent="."] curve = SubResource("Curve2D_q2rr1")