extends "res://scripts/base_crawler.gd" var game_stats_config = preload("res://resources/game_stats_config.tres") func _ready() -> void: damage = game_stats_config.crawlers["gnome"]["damage"] speed = game_stats_config.crawlers["gnome"]["speed"] max_health = game_stats_config.crawlers["gnome"]["health"] worth = game_stats_config.crawlers["gnome"]["worth"] sprite_atlas = game_stats_config.crawlers["gnome"]["sprite"] super()