extends Panel var tile_set : TileSet = preload("res://resources/tiles.tres") @export var texture_atlas_coords: Vector2 @export var object_name: String @export var cost: String func _ready(): var source : TileSetAtlasSource = tile_set.get_source(0) var texture_region : Rect2i = source.get_tile_texture_region(texture_atlas_coords) var tile_image : Image = source.texture.get_image().get_region(texture_region) $HBoxContainer/Texture.texture = ImageTexture.create_from_image(tile_image) $HBoxContainer/Texture.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED $HBoxContainer/VBoxContainer/Label.text = object_name $HBoxContainer/VBoxContainer/Label2.text = cost