--[[ Eleficery --- Elemental trinkets for minetest game Copyright © 2026 bdunahu This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . --]] core.register_tool( 'eleficery:ice_serpent', { description = 'Ice Serpent', short_description = 'Ice Serpent', inventory_image = 'ice_serpent.png', liquids_pointable = true, tool_capabilities = { full_punch_interval = 1.0, max_drop_level = 0, snappy = {times={[1]=1.0}, uses=1, maxlevel=1}, damage_groups = {}, }, on_place = function(itemstack, player, pointed_thing) if eleficery.is_water(pointed_thing.under) then core.item_place_node( ItemStack("eleficery:serpent_head"), player, pointed_thing ) player_monoids.speed:add_change( player, 0, "eleficery:serpent" ) end end })