const functable_A :A_foo func Main [in 0, out 0, local 17] local[0] = $s0 local[1] = $s1 local[2] = $s2 local[3] = $s3 local[4] = $s4 local[5] = $s5 local[6] = $s6 local[7] = $s7 $s7 = HeapAllocZ(4 ) [$s7+0] = :functable_A $s6 = $s7 $s6 = $s6 $s7 = [$s6+0] $s5 = [$s7+0] local[8] = $t0 local[9] = $t1 local[10] = $t2 local[11] = $t3 local[12] = $t4 local[13] = $t5 local[14] = $t6 local[15] = $t7 local[16] = $t8 $a0 = $s6 call $s5 $s7 = $v0 $t0 = local[8] $t1 = local[9] $t2 = local[10] $t3 = local[11] $t4 = local[12] $t5 = local[13] $t6 = local[14] $t7 = local[15] $t8 = local[16] $s5 = $s7 PrintIntS($s5 ) $s0 = local[0] $s1 = local[1] $s2 = local[2] $s3 = local[3] $s4 = local[4] $s5 = local[5] $s6 = local[6] $s7 = local[7] ret func A_foo [in 0, out 0, local 17] local[0] = $s0 local[1] = $s1 local[2] = $s2 local[3] = $s3 local[4] = $s4 local[5] = $s5 local[6] = $s6 local[7] = $s7 $s6 = $a0 $s7 = 1 $s6 = 5 $s5 = $s7 $s4 = LtS($s6 $s5 ) $s5 = $s4 if0 $s5 goto :if5_else if5_body: $s5 = 1 PrintIntS($s5 ) goto :if5_end if5_else: $s5 = 0 PrintIntS($s5 ) if5_end: $s5 = $s7 $v0 = $s5 $s0 = local[0] $s1 = local[1] $s2 = local[2] $s3 = local[3] $s4 = local[4] $s5 = local[5] $s6 = local[6] $s7 = local[7] ret func AllocArray [in 0, out 0, local 17] local[0] = $s0 local[1] = $s1 local[2] = $s2 local[3] = $s3 local[4] = $s4 local[5] = $s5 local[6] = $s6 local[7] = $s7 $s7 = $a0 $s6 = MulS($s7 4 ) $s6 = Add($s6 4 ) $s5 = HeapAllocZ($s6 ) [$s5+0] = $s7 $v0 = $s5 $s0 = local[0] $s1 = local[1] $s2 = local[2] $s3 = local[3] $s4 = local[4] $s5 = local[5] $s6 = local[6] $s7 = local[7] ret