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authorbd <bdunahu@operationnull.com>2025-03-08 13:47:22 -0500
committerbd <bdunahu@operationnull.com>2025-03-08 13:47:22 -0500
commit6470c93a411dd8f64a91a7812274349b258a9957 (patch)
tree12a45c9bf09700ef9da32493bfe638ef34ddfb59
parent2b8705e2d15abf42cb73b45213d09e0e88df856a (diff)
Fix bug where wait_time would decrease while idle
-rw-r--r--src/storage/dram.cc1
-rw-r--r--src/storage/storage.cc2
2 files changed, 1 insertions, 2 deletions
diff --git a/src/storage/dram.cc b/src/storage/dram.cc
index 32f3fbb..5b4c63b 100644
--- a/src/storage/dram.cc
+++ b/src/storage/dram.cc
@@ -2,7 +2,6 @@
#include "definitions.h"
#include "response.h"
#include <algorithm>
-#include <iostream>
Dram::Dram(int lines, int delay)
{
diff --git a/src/storage/storage.cc b/src/storage/storage.cc
index 429ac2b..429f8aa 100644
--- a/src/storage/storage.cc
+++ b/src/storage/storage.cc
@@ -26,7 +26,7 @@ void Storage::resolve()
if (this->wait_time == 0) {
this->deque.pop_front();
this->wait_time = delay;
- } else {
+ } else if (!this->deque.empty()) {
--this->wait_time;
}
}