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+#ifndef CONTROLLER_H
+#define CONTROLLER_H
+#include "stage.h"
+
+/**
+ * Houses the clock, and acts as the main API to the GUI.
+ */
+class Controller : public Stage
+{
+ public:
+ /**
+ * Constructor.
+ * @param The storage object to use.
+ * @param Whether or not efficient pipelining will be used.
+ * @return A newly allocated controller object.
+ */
+ Controller(Storage *storage, bool is_pipelined);
+ ~Controller();
+
+ /**
+ * Direct the simulator to run for `number` clock cycles.
+ * @param the number of clock cycles to run for.
+ */
+ void run_for(int number);
+ /**
+ * @return the current clock cycle.
+ */
+ int get_clock_cycle();
+ /**
+ * @return a copy of gprs.
+ */
+ std::array<int, GPR_NUM> get_gprs();
+ /**
+ * @return the pc.
+ */
+ int get_pc();
+
+ private:
+ /**
+ * Helper for run_for.
+ * Advances the simulation by a single cycle.
+ */
+ void advance();
+ /**
+ * The current clock cycle.
+ */
+ int clock_cycle;
+};
+
+#endif /* CONTROLLER_H_INCLUDED */