Branch | Commit message | Author | Age | |
---|---|---|---|---|
master | Commit knight addition | bd | 4 weeks | |
Age | Commit message | Author | ||
2025-05-29 | Commit knight additionHEADmaster | bd | ||
2025-05-29 | Add the 'knight' crawler, more attempts to balance first waves | bd | ||
2025-05-29 | Rework some sound effects | bd | ||
2025-05-29 | (Probably) fix bug where wyvern stream would not be freed | bd | ||
2025-05-29 | Add visible tower range on hover | bd | ||
2025-05-29 | Fix bug where towers entering would continuously reset fire timer | bd | ||
2025-05-29 | Add sound for wave ready | bd | ||
2025-05-29 | Dim already purchased upgrades rather than remove, deep copy | bd | ||
2025-05-29 | More advanced wave spawning, player controls advancing of waves | bd | ||
2025-05-28 | Remove fire on enemy when enter tower vision, (fire rate consistent) | bd | ||
[...] | ||||
Clone | ||||
https://git.operationnull.com/castle-of-alethane.git |