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authorbd <bdunahu@operationnull.com>2025-05-25 02:21:43 -0400
committerbd <bdunahu@operationnull.com>2025-05-25 02:21:43 -0400
commit4e956f8f242eea5c52fb3f6bb6190494e55a7e79 (patch)
treeac4dbfd80d504c97a51a81ce1efed9cac845ef72 /assets/morale_down.wav.import
parent15724430070a17ffb4e0fe3a0c3faa8c82fe64e2 (diff)
Add noise when losing morale, game over background
Diffstat (limited to 'assets/morale_down.wav.import')
-rw-r--r--assets/morale_down.wav.import24
1 files changed, 24 insertions, 0 deletions
diff --git a/assets/morale_down.wav.import b/assets/morale_down.wav.import
new file mode 100644
index 0000000..7725f1d
--- /dev/null
+++ b/assets/morale_down.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://c6104a0dr617o"
+path="res://.godot/imported/morale_down.wav-846138064654c6bc93d97dc5de5f0608.sample"
+
+[deps]
+
+source_file="res://assets/morale_down.wav"
+dest_files=["res://.godot/imported/morale_down.wav-846138064654c6bc93d97dc5de5f0608.sample"]
+
+[params]
+
+force/8_bit=false
+force/mono=false
+force/max_rate=false
+force/max_rate_hz=44100
+edit/trim=false
+edit/normalize=false
+edit/loop_mode=0
+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=2