diff options
author | bd <bdunahu@operationnull.com> | 2025-05-25 02:21:43 -0400 |
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committer | bd <bdunahu@operationnull.com> | 2025-05-25 02:21:43 -0400 |
commit | 4e956f8f242eea5c52fb3f6bb6190494e55a7e79 (patch) | |
tree | ac4dbfd80d504c97a51a81ce1efed9cac845ef72 /assets/morale_down.wav.import | |
parent | 15724430070a17ffb4e0fe3a0c3faa8c82fe64e2 (diff) |
Add noise when losing morale, game over background
Diffstat (limited to 'assets/morale_down.wav.import')
-rw-r--r-- | assets/morale_down.wav.import | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/assets/morale_down.wav.import b/assets/morale_down.wav.import new file mode 100644 index 0000000..7725f1d --- /dev/null +++ b/assets/morale_down.wav.import @@ -0,0 +1,24 @@ +[remap] + +importer="wav" +type="AudioStreamWAV" +uid="uid://c6104a0dr617o" +path="res://.godot/imported/morale_down.wav-846138064654c6bc93d97dc5de5f0608.sample" + +[deps] + +source_file="res://assets/morale_down.wav" +dest_files=["res://.godot/imported/morale_down.wav-846138064654c6bc93d97dc5de5f0608.sample"] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop_mode=0 +edit/loop_begin=0 +edit/loop_end=-1 +compress/mode=2 |