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authorbd <bdunahu@operationnull.com>2025-05-29 17:54:38 -0400
committerbd <bdunahu@operationnull.com>2025-05-29 17:54:38 -0400
commitc121b6fcd2286d4b7d3f905d1e34fb6547f915a4 (patch)
tree4438ea108a949cd5c79df50c9f86d7800ca14775 /assets
parent85d7a4817421e6a6fc254c9d9676f7d0c6253c18 (diff)
Rework some sound effects
Diffstat (limited to 'assets')
-rw-r--r--assets/game_over.wavbin0 -> 530340 bytes
-rw-r--r--assets/game_over.wav.import24
-rw-r--r--assets/game_start.wavbin0 -> 618544 bytes
-rw-r--r--assets/game_start.wav.import24
-rw-r--r--assets/morale_down.wavbin16794 -> 442138 bytes
-rw-r--r--assets/morale_down.wav.import2
6 files changed, 49 insertions, 1 deletions
diff --git a/assets/game_over.wav b/assets/game_over.wav
new file mode 100644
index 0000000..478713b
--- /dev/null
+++ b/assets/game_over.wav
Binary files differ
diff --git a/assets/game_over.wav.import b/assets/game_over.wav.import
new file mode 100644
index 0000000..f433a7e
--- /dev/null
+++ b/assets/game_over.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://v13khoj3snbj"
+path="res://.godot/imported/game_over.wav-831ae686fc61847c35bc17a40e37796c.sample"
+
+[deps]
+
+source_file="res://assets/game_over.wav"
+dest_files=["res://.godot/imported/game_over.wav-831ae686fc61847c35bc17a40e37796c.sample"]
+
+[params]
+
+force/8_bit=false
+force/mono=false
+force/max_rate=false
+force/max_rate_hz=44100
+edit/trim=false
+edit/normalize=false
+edit/loop_mode=0
+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=2
diff --git a/assets/game_start.wav b/assets/game_start.wav
new file mode 100644
index 0000000..aa34150
--- /dev/null
+++ b/assets/game_start.wav
Binary files differ
diff --git a/assets/game_start.wav.import b/assets/game_start.wav.import
new file mode 100644
index 0000000..c1dbd67
--- /dev/null
+++ b/assets/game_start.wav.import
@@ -0,0 +1,24 @@
+[remap]
+
+importer="wav"
+type="AudioStreamWAV"
+uid="uid://2hu6fvbwim5v"
+path="res://.godot/imported/game_start.wav-cbb502ece02f52f442cbefff02f51f90.sample"
+
+[deps]
+
+source_file="res://assets/game_start.wav"
+dest_files=["res://.godot/imported/game_start.wav-cbb502ece02f52f442cbefff02f51f90.sample"]
+
+[params]
+
+force/8_bit=false
+force/mono=false
+force/max_rate=false
+force/max_rate_hz=44100
+edit/trim=false
+edit/normalize=false
+edit/loop_mode=0
+edit/loop_begin=0
+edit/loop_end=-1
+compress/mode=2
diff --git a/assets/morale_down.wav b/assets/morale_down.wav
index c031033..8508ae1 100644
--- a/assets/morale_down.wav
+++ b/assets/morale_down.wav
Binary files differ
diff --git a/assets/morale_down.wav.import b/assets/morale_down.wav.import
index 7725f1d..e620860 100644
--- a/assets/morale_down.wav.import
+++ b/assets/morale_down.wav.import
@@ -2,7 +2,7 @@
importer="wav"
type="AudioStreamWAV"
-uid="uid://c6104a0dr617o"
+uid="uid://bvvdlabsf2gib"
path="res://.godot/imported/morale_down.wav-846138064654c6bc93d97dc5de5f0608.sample"
[deps]