diff options
author | bd <bdunahu@operationnull.com> | 2025-05-20 14:00:43 -0400 |
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committer | bd <bdunahu@operationnull.com> | 2025-05-20 14:00:43 -0400 |
commit | 5daf4cc09c6fb40729607138260cc10acb422477 (patch) | |
tree | e2789eba02b7c109215e63740dfe47304cd4bff7 /scenes/crawlers/soldier.gd | |
parent | 142ae6688ff54c91944e61407572cc64a2a9b003 (diff) |
Fix a few bugs, add Warlock tower, enemy health, fire-rate...
Diffstat (limited to 'scenes/crawlers/soldier.gd')
-rw-r--r-- | scenes/crawlers/soldier.gd | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/scenes/crawlers/soldier.gd b/scenes/crawlers/soldier.gd index 7cf68a2..2db3f60 100644 --- a/scenes/crawlers/soldier.gd +++ b/scenes/crawlers/soldier.gd @@ -1,8 +1,12 @@ extends CharacterBody2D -@export var speed = 30.0 +@export var speed = 50.0 +@export var health = 40 func _process(delta): get_parent().set_progress(get_parent().get_progress() + speed * delta) if get_parent().get_progress_ratio() == 1: queue_free() + + if health <= 0: + queue_free() |