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authorbd <bdunahu@operationnull.com>2025-05-29 14:32:47 -0400
committerbd <bdunahu@operationnull.com>2025-05-29 14:32:47 -0400
commit0f6253876681955020005e7c29429b59250af601 (patch)
tree7c0c6a8922aad8204fd81950661f68ad9a1011ea /scenes/game.tscn
parent3affe4e168604dcaafd93e03a79b5cc6122d5bfc (diff)
More advanced wave spawning, player controls advancing of waves
Diffstat (limited to 'scenes/game.tscn')
-rw-r--r--scenes/game.tscn5
1 files changed, 0 insertions, 5 deletions
diff --git a/scenes/game.tscn b/scenes/game.tscn
index 5d5aac6..56152fc 100644
--- a/scenes/game.tscn
+++ b/scenes/game.tscn
@@ -51,9 +51,6 @@ z_index = 2
[node name="PathSpawner" type="Node2D" parent="."]
script = ExtResource("3_u5sy4")
-[node name="Timer" type="Timer" parent="PathSpawner"]
-autostart = true
-
[node name="Defenders" type="Node" parent="."]
script = ExtResource("4_gee14")
@@ -71,5 +68,3 @@ volume_db = -4.0
script = ExtResource("10_vtaks")
[node name="Blips" type="AudioStreamPlayer2D" parent="."]
-
-[connection signal="timeout" from="PathSpawner/Timer" to="PathSpawner" method="_on_timer_timeout"]