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authorbd <bdunahu@operationnull.com>2025-05-23 18:23:54 -0400
committerbd <bdunahu@operationnull.com>2025-05-23 18:23:54 -0400
commit5eb70873a34bdb0f20a5a4518115c73e957731ca (patch)
tree65c24b4ff15f2ace361dc38f2fa809448dbbe130 /scripts/soldier.gd
parent39acc5aff9c7ac75b34364ed4d389d7a6bcfc53d (diff)
Refactor crawlers to define sprites in game_stats_config
Diffstat (limited to 'scripts/soldier.gd')
-rw-r--r--scripts/soldier.gd10
1 files changed, 6 insertions, 4 deletions
diff --git a/scripts/soldier.gd b/scripts/soldier.gd
index 39f9350..85a1276 100644
--- a/scripts/soldier.gd
+++ b/scripts/soldier.gd
@@ -3,8 +3,10 @@ extends "res://scripts/base_crawler.gd"
var game_stats_config = preload("res://resources/game_stats_config.tres")
func _ready() -> void:
- damage = game_stats_config.soldier_damage
- speed = game_stats_config.soldier_speed
- max_health = game_stats_config.soldier_health
- worth = game_stats_config.soldier_worth
+ damage = game_stats_config.crawlers["soldier"]["damage"]
+ speed = game_stats_config.crawlers["soldier"]["speed"]
+ max_health = game_stats_config.crawlers["soldier"]["health"]
+ worth = game_stats_config.crawlers["soldier"]["worth"]
+ sprite_atlas = game_stats_config.crawlers["soldier"]["sprite"]
+
super()