diff options
author | bd <bdunahu@operationnull.com> | 2025-05-22 13:50:49 -0400 |
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committer | bd <bdunahu@operationnull.com> | 2025-05-22 13:50:49 -0400 |
commit | 8c5c4863aeacb4afcf70f339df6d601e2df1a7a6 (patch) | |
tree | 6c2af54a18271534864a7a1daed7814ebac5abd1 /scripts/wyvern_projectile.gd | |
parent | 80e145ba2b85e08f895e76ba6a03bb67bc9ce9ea (diff) |
Reorganized files into scenes and scripts
Diffstat (limited to 'scripts/wyvern_projectile.gd')
-rw-r--r-- | scripts/wyvern_projectile.gd | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/scripts/wyvern_projectile.gd b/scripts/wyvern_projectile.gd new file mode 100644 index 0000000..9b59bb0 --- /dev/null +++ b/scripts/wyvern_projectile.gd @@ -0,0 +1,18 @@ +extends CharacterBody2D + +var target +var curr = "" +var projectile_damage +# todo hook this up +var damage_tick_rate + +func _on_damage_tick_timeout() -> void: + var enemies = $Area2D.get_overlapping_bodies() + for i in enemies: + if "Crawler" in i.name: + i.deal_damage(projectile_damage) + +func move_projectile() -> void: + var pos : Vector2 + pos = target.global_position + look_at(pos) |