diff options
Diffstat (limited to 'resources/game_stats_config.tres')
-rw-r--r-- | resources/game_stats_config.tres | 32 |
1 files changed, 26 insertions, 6 deletions
diff --git a/resources/game_stats_config.tres b/resources/game_stats_config.tres index bf5571d..8495fab 100644 --- a/resources/game_stats_config.tres +++ b/resources/game_stats_config.tres @@ -4,7 +4,7 @@ [resource] script = ExtResource("1_t0c0a") -starting_life = 50 +starting_life = 20 starting_morale = 10 wave_data = [{ 15: { @@ -21,16 +21,26 @@ wave_data = [{ 5: { "fodder": 6 }, -15: { -"soldier": 3 +10: { +"soldier": 2 }, 20: { -"fodder": 10, +"fodder": 5, "soldier": 6 }, 30: { -"fodder": 5, -"gnome": 1 +"fodder": 5 +} +}, { +7: { +"gnome": 10 +}, +14: { +"soldier": 4 +}, +30: { +"gnome": 6, +"soldier": 8 } }] defenders = Array[Dictionary]([{ @@ -39,6 +49,7 @@ defenders = Array[Dictionary]([{ "damage": 4.0, "desc": "Warlock", "fire_rate": 1.2, +"is_valid": true, "max_projectile_lifetime": 7.5, "projectile_speed": 125, "range": 75.0, @@ -49,6 +60,7 @@ defenders = Array[Dictionary]([{ "cost": 9999, "desc": "Phoenix (DMG)", "effects": {}, +"is_valid": false, "sprite_panel": Vector2i(32, 5) }, { "cost": 15, @@ -60,11 +72,13 @@ defenders = Array[Dictionary]([{ "sprite_attacking": Vector2i(31, 2), "sprite_idle": Vector2i(31, 1) }, +"is_valid": true, "sprite_panel": Vector2i(34, 4) }, { "cost": 9999, "desc": "Sparrow (DUP)", "effects": {}, +"is_valid": false, "sprite_panel": Vector2i(35, 5) }] }, { @@ -74,6 +88,7 @@ defenders = Array[Dictionary]([{ "damage_tick_rate": 0.25, "desc": "Wyvern", "fire_delay": 1.0, +"is_valid": true, "projectile_range": 45.0, "range": 40.0, "sprite_attacking": Vector2i(25, 10), @@ -85,6 +100,7 @@ defenders = Array[Dictionary]([{ "effects": { "fire_delay": 0.1 }, +"is_valid": true, "sprite_panel": Vector2i(28, 12) }, { "cost": 30.0, @@ -96,11 +112,13 @@ defenders = Array[Dictionary]([{ "projectile_range": 70.0, "range": 55.0 }, +"is_valid": true, "sprite_panel": Vector2i(31, 12) }, { "cost": 9999, "desc": "Twizzlers (DUP)", "effects": {}, +"is_valid": false, "sprite_panel": Vector2i(27, 12) }] }, { @@ -108,6 +126,7 @@ defenders = Array[Dictionary]([{ "damage": 1.0, "desc": "Werewolf", "fire_rate": 1.0, +"is_valid": false, "range": 1.0, "sprite_attacking": Vector2i(26, 11), "sprite_idle": Vector2i(26, 11), @@ -118,6 +137,7 @@ defenders = Array[Dictionary]([{ "damage": 1.0, "desc": "Wellspring", "fire_rate": 1.0, +"is_valid": false, "range": 1.0, "sprite_attacking": Vector2i(38, 11), "sprite_idle": Vector2i(38, 11), |