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-rw-r--r--scenes/UI/cursor.gd39
-rw-r--r--scenes/UI/cursor.gd.uid1
-rw-r--r--scenes/UI/cursor.tscn12
3 files changed, 52 insertions, 0 deletions
diff --git a/scenes/UI/cursor.gd b/scenes/UI/cursor.gd
new file mode 100644
index 0000000..158a2a4
--- /dev/null
+++ b/scenes/UI/cursor.gd
@@ -0,0 +1,39 @@
+extends Node2D
+
+var tile_size = 16.0
+var max_x = 20 * tile_size
+var max_y = 15 * tile_size
+
+var dirs = {"move_right": Vector2.RIGHT,
+ "move_left": Vector2.LEFT,
+ "move_up": Vector2.UP,
+ "move_down": Vector2.DOWN}
+var towers : Dictionary
+
+func _ready():
+ towers["place_warlock"] = preload("res://scenes/defenders/warlock.tscn")
+ position = position.snapped(Vector2.ONE * tile_size)
+ position += Vector2.ONE * tile_size/2
+
+func _unhandled_input(event):
+ for dir in dirs.keys():
+ if event.is_action_pressed(dir):
+ handle_move(dirs[dir])
+ return
+ for tower in towers.keys():
+ if event.is_action_pressed(tower):
+ handle_tower(towers[tower])
+ return
+
+func handle_tower(tower):
+ var tmp = tower.instantiate()
+ var path = get_tree().get_root().get_node("Main/Defenders")
+ path.add_child(tmp)
+ tmp.global_position = position
+
+func handle_move(dir):
+ position += dir * tile_size
+ position.x = max(position.x, tile_size / 2)
+ position.y = max(position.y, tile_size / 2)
+ position.x = min(position.x, max_x - (tile_size / 2))
+ position.y = min(position.y, max_y - (tile_size / 2))
diff --git a/scenes/UI/cursor.gd.uid b/scenes/UI/cursor.gd.uid
new file mode 100644
index 0000000..015cefa
--- /dev/null
+++ b/scenes/UI/cursor.gd.uid
@@ -0,0 +1 @@
+uid://bwiimenoyb5og
diff --git a/scenes/UI/cursor.tscn b/scenes/UI/cursor.tscn
new file mode 100644
index 0000000..9da5554
--- /dev/null
+++ b/scenes/UI/cursor.tscn
@@ -0,0 +1,12 @@
+[gd_scene load_steps=3 format=3 uid="uid://cq6d7gmjbwl14"]
+
+[ext_resource type="Script" uid="uid://bwiimenoyb5og" path="res://scenes/UI/cursor.gd" id="1_4knn1"]
+[ext_resource type="Texture2D" uid="uid://di2vybjsniag4" path="res://assets/tilemap.png" id="2_gber1"]
+
+[node name="Cursor" type="Node2D"]
+script = ExtResource("1_4knn1")
+
+[node name="Sprite2D" type="Sprite2D" parent="."]
+texture = ExtResource("2_gber1")
+region_enabled = true
+region_rect = Rect2(576, 192, 16, 16)