summaryrefslogtreecommitdiff
path: root/scenes/defenders
diff options
context:
space:
mode:
Diffstat (limited to 'scenes/defenders')
-rw-r--r--scenes/defenders/warlock_projectile.gd2
-rw-r--r--scenes/defenders/wyvern_projectile.gd2
2 files changed, 2 insertions, 2 deletions
diff --git a/scenes/defenders/warlock_projectile.gd b/scenes/defenders/warlock_projectile.gd
index 9645a2c..060a27d 100644
--- a/scenes/defenders/warlock_projectile.gd
+++ b/scenes/defenders/warlock_projectile.gd
@@ -12,7 +12,7 @@ func _physics_process(_delta: float):
func _on_area_2d_body_entered(body: Node2D):
if "Crawler" in body.name:
- body.health -= projectile_damage
+ body.deal_damage(projectile_damage)
queue_free()
func _move_projectile():
diff --git a/scenes/defenders/wyvern_projectile.gd b/scenes/defenders/wyvern_projectile.gd
index 104bc6f..9b59bb0 100644
--- a/scenes/defenders/wyvern_projectile.gd
+++ b/scenes/defenders/wyvern_projectile.gd
@@ -10,7 +10,7 @@ func _on_damage_tick_timeout() -> void:
var enemies = $Area2D.get_overlapping_bodies()
for i in enemies:
if "Crawler" in i.name:
- i.health -= projectile_damage
+ i.deal_damage(projectile_damage)
func move_projectile() -> void:
var pos : Vector2