diff options
Diffstat (limited to 'scripts')
-rw-r--r-- | scripts/audio_looper.gd | 8 | ||||
-rw-r--r-- | scripts/audio_looper.gd.uid | 1 | ||||
-rw-r--r-- | scripts/game_stats_config.gd | 1 | ||||
-rw-r--r-- | scripts/player.gd | 8 | ||||
-rw-r--r-- | scripts/ui_panel.gd | 13 | ||||
-rw-r--r-- | scripts/warlock.gd | 2 | ||||
-rw-r--r-- | scripts/wyvern.gd | 2 |
7 files changed, 22 insertions, 13 deletions
diff --git a/scripts/audio_looper.gd b/scripts/audio_looper.gd new file mode 100644 index 0000000..eae9f0f --- /dev/null +++ b/scripts/audio_looper.gd @@ -0,0 +1,8 @@ +extends AudioStreamPlayer2D + +func _ready() -> void: + self.connect("finished", Callable(self,"_on_loop_sound").bind(self)) + play() + +func _on_loop_sound(player): + player.play() diff --git a/scripts/audio_looper.gd.uid b/scripts/audio_looper.gd.uid new file mode 100644 index 0000000..7579a5a --- /dev/null +++ b/scripts/audio_looper.gd.uid @@ -0,0 +1 @@ +uid://1d5icis2ddhc diff --git a/scripts/game_stats_config.gd b/scripts/game_stats_config.gd index 89d265c..38d9cd8 100644 --- a/scripts/game_stats_config.gd +++ b/scripts/game_stats_config.gd @@ -13,6 +13,7 @@ class_name GameStatsConfig ] # defenders +enum defenders_index {WARLOCK, WYVERN, WEREWOLF, WELLSPRING} @export var defenders : Array[Dictionary] = [ { "desc": "Warlock", diff --git a/scripts/player.gd b/scripts/player.gd index d9ee0bd..f399f02 100644 --- a/scripts/player.gd +++ b/scripts/player.gd @@ -15,10 +15,10 @@ var dirs = { } var tower_ids = { - "tower_action_one": 0, - "tower_action_two": 1, - "tower_action_three": 2, - "tower_action_four": 3, + "tower_action_one": game_stats_config.defenders_index.WARLOCK, + "tower_action_two": game_stats_config.defenders_index.WYVERN, + "tower_action_three": game_stats_config.defenders_index.WARLOCK, + "tower_action_four": game_stats_config.defenders_index.WARLOCK, } signal curr_tile(tile_state) diff --git a/scripts/ui_panel.gd b/scripts/ui_panel.gd index 7d3cd7a..6d3ea5a 100644 --- a/scripts/ui_panel.gd +++ b/scripts/ui_panel.gd @@ -1,15 +1,14 @@ extends Panel -var tile_set : TileSet = preload("res://resources/tiles.tres") -var game_stats_config = preload("res://resources/game_stats_config.tres") @onready var util = preload("res://scripts/util.gd") -@export var object_name: String -@export var cost: String +@export var desc: String +@export var cost: int +@export var sprite_atlas : Vector2i func _ready(): - var texture = util.get_tile_texture(game_stats_config.defenders[object_name.to_lower()]["sprite_panel"]) + var texture = util.get_tile_texture(sprite_atlas) $HBoxContainer/Texture.texture = texture $HBoxContainer/Texture.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED - $HBoxContainer/VBoxContainer/Label.text = object_name - $HBoxContainer/VBoxContainer/Label2.text = cost + $HBoxContainer/VBoxContainer/Label.text = desc + $HBoxContainer/VBoxContainer/Label2.text = str(cost) diff --git a/scripts/warlock.gd b/scripts/warlock.gd index a3174d8..80d6e58 100644 --- a/scripts/warlock.gd +++ b/scripts/warlock.gd @@ -3,7 +3,7 @@ extends "res://scripts/base_defender.gd" var projectile: PackedScene = preload("res://scenes/warlock_projectile.tscn") func _ready(): - set_tower_stats(0) + set_tower_stats(game_stats_config.defenders_index.WARLOCK) reset_tower_range() reset_tower_sprite() diff --git a/scripts/wyvern.gd b/scripts/wyvern.gd index e9a1efe..a2822fe 100644 --- a/scripts/wyvern.gd +++ b/scripts/wyvern.gd @@ -6,7 +6,7 @@ var range_collision : CollisionShape2D var firing : bool = false func _ready(): - set_tower_stats(1) + set_tower_stats(game_stats_config.defenders_index.WYVERN) reset_tower_range() reset_tower_sprite() |