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[gd_scene load_steps=5 format=3 uid="uid://d27cf3jwfvbqu"]
[ext_resource type="Script" uid="uid://dvhqpgw6vhayu" path="res://scenes/defenders/warlock.gd" id="1_rpypk"]
[ext_resource type="Texture2D" uid="uid://di2vybjsniag4" path="res://assets/tilemap.png" id="1_wu3n4"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wu3n4"]
size = Vector2(16, 16)
[sub_resource type="CircleShape2D" id="CircleShape2D_rpypk"]
radius = 64.0
[node name="Warlock" type="StaticBody2D"]
script = ExtResource("1_rpypk")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_wu3n4")
disabled = true
[node name="Aim" type="Marker2D" parent="."]
position = Vector2(6, -5)
[node name="Tower" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Tower"]
shape = SubResource("CircleShape2D_rpypk")
[node name="ProjectileContainer" type="Node" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_wu3n4")
region_enabled = true
region_rect = Rect2(496, 16, 16, 16)
[node name="FireRate" type="Timer" parent="."]
autostart = true
[connection signal="body_entered" from="Tower" to="." method="_on_tower_body_entered"]
[connection signal="body_exited" from="Tower" to="." method="_on_tower_body_exited"]
[connection signal="timeout" from="FireRate" to="." method="_on_fire_rate_timeout"]
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