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extends "res://scripts/base_crawler.gd"
var game_stats_config = preload("res://resources/game_stats_config.tres")
func _ready() -> void:
damage = game_stats_config.crawlers["fodder"]["damage"]
speed = game_stats_config.crawlers["fodder"]["speed"]
max_health = game_stats_config.crawlers["fodder"]["health"]
worth = game_stats_config.crawlers["fodder"]["worth"]
sprite_atlas = game_stats_config.crawlers["fodder"]["sprite"]
super()
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