blob: d28812b91412a20dfc424f19372f4918cc7bbe71 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
|
extends Panel
@onready var util = preload("res://scripts/util.gd")
@export var desc: String
@export var cost: int
@export var sprite_atlas : Vector2i
func _ready():
var texture = util.get_tile_texture(sprite_atlas)
$HBoxContainer/Texture.texture = texture
$HBoxContainer/Texture.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
$HBoxContainer/VBoxContainer/Label.text = desc
$HBoxContainer/VBoxContainer/Label2.text = str(cost)
print(get_theme_stylebox("panel").bg_color)
$ColorRect.color = get_theme_stylebox("panel").bg_color
$ColorRect.modulate.a = 0.0
GameData.connect("life_changed", Callable(self, "_update_affordability"))
_update_affordability()
func _update_affordability():
if (GameData.get_life() >= cost):
$ColorRect.modulate.a = 0.0
else:
$ColorRect.modulate.a = 0.75
|