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;; -*- compile-command: "guile -L . cc-test.scm"; -*-
(use-modules (srfi srfi-64)
(cc))
(test-begin "harness")
(test-equal "max rgb all zeros"
'(0 0 0)
(take-max-instances '(0 0 0) '(0 0 0)))
(test-equal "max rgb no change"
'(0 0 0)
(take-max-instances '(0 0 0) '(-1 -2 -3)))
(test-equal "max rgb all change"
'(-1 -2 -3)
(take-max-instances '(-2 -3 -4) '(-1 -2 -3)))
(test-equal "max rgb red change"
'(99 0 0)
(take-max-instances '(0 0 0) '(99 0 -1)))
(test-equal "max rgb mix"
'(42 53 69)
(take-max-instances '(42 7 13) '(21 53 69)))
(test-equal "zero all empty string"
'(0 0 0)
(draw->colors ""))
(test-equal "1 red draw"
'(1 0 0)
(draw->colors "1 red"))
(test-equal "1 green draw"
'(0 1 0)
(draw->colors "1 green,"))
(test-equal "2 blue draw"
'(0 0 2)
(draw->colors "2 blue,"))
(test-equal "1 of each"
'(1 1 1)
(draw->colors "1 red, 1 green, 1 blue,"))
(test-equal "mix of each, random order"
'(72 56 24)
(draw->colors "56 green, 24 blue, 72 red"))
(test-equal "zero draw game"
'(0 0 0)
(game->seen ""))
(test-equal "two red single"
'(2 0 0)
(game->seen " 2 red"))
(test-equal "one red repeat"
'(1 0 0)
(game->seen "1 red; 1 red; 1 red"))
(test-equal "one red one blue repeat"
'(1 0 1)
(game->seen "1 red; 1 blue; 1 red"))
(test-equal "escalating reds"
'(3 0 0)
(game->seen "1 red; 2 red; 3 red"))
(test-equal "deescalating reds"
'(3 0 0)
(game->seen "3 red; 2 red; 1 red"))
(test-equal "realistic game"
'(4 2 6)
(game->seen "3 blue, 4 red; 1 red, 2 green, 6 blue; 2 green"))
(test-equal "zero games returns empty alist"
'()
(games->at-least ""))
(test-equal "one game zero draws returns zeros"
'((0 . (0 0 0)))
(games->at-least "
Game 0:
"))
(test-equal "one game one draw one color"
'((0 . (0 1 0)))
(games->at-least "
Game 0: 1 green
"))
(test-equal "varied game counter one game one draw"
'((42 . (0 1 0)))
(games->at-least "
Game 42: 1 green
"))
(test-equal "two games of one draw"
'((1 . (1 0 0))
(0 . (0 1 0)))
(games->at-least "
Game 0: 1 green
Game 1: 1 red
"))
(test-equal "two games of multiple draws"
'((2 . (1 6 1))
(0 . (0 1 2)))
(games->at-least "
Game 0: 1 green; 2 blue
Game 2: 1 red; 6 green, 1 blue
"))
(test-equal "many games many draws"
'((5 . (6 3 2))
(4 . (14 3 15))
(3 . (20 13 6))
(2 . (1 3 4))
(1 . (4 2 6)))
(games->at-least "
Game 1: 3 blue, 4 red; 1 red, 2 green, 6 blue; 2 green
Game 2: 1 blue, 2 green; 3 green, 4 blue, 1 red; 1 green, 1 blue
Game 3: 8 green, 6 blue, 20 red; 5 blue, 4 red, 13 green; 5 green, 1 red
Game 4: 1 green, 3 red, 6 blue; 3 green, 6 red; 3 green, 15 blue, 14 red
Game 5: 6 red, 1 blue, 3 green; 2 blue, 1 red, 2 green
"))
(test-equal "no games results in no possible games"
'()
(filter-possible-games '() '(0 0 0)))
(test-equal "one impossible game"
'()
(filter-possible-games '((1 . (99 99 99))) '(0 0 0)))
(test-equal "one possible game"
'((1 . (0 0 0)))
(filter-possible-games '((1 . (0 0 0))) '(99 99 99)))
(test-equal "one possible game borderline"
'((1 . (99 99 99)))
(filter-possible-games '((1 . (99 99 99))) '(99 99 99)))
(test-equal "game crossed one"
'()
(filter-possible-games '((1 . (99 99 100))) '(99 99 99)))
(test-equal "two possible zero impossible"
'((1 . (99 98 99))
(3 . (101 52 99)))
(filter-possible-games '((1 . (99 98 99))
(3 . (101 52 99))) '(101 99 99)))
(test-equal "zero possible two impossible"
'()
(filter-possible-games '((1 . (99 98 99))
(3 . (101 52 99))) '(100 97 99)))
(test-equal "one possible one impossible"
'((1 . (99 98 99)))
(filter-possible-games '((1 . (99 98 99))
(3 . (101 52 99))) '(100 99 99)))
(test-equal "sum zero possible games"
'(0 . 0)
(cc "Game 0: 99 red" 0 0 0))
(test-equal "sum one possible games"
'(1 . 0)
(cc "Game 1: -1 red" 0 0 0))
(test-equal "sum realistic input"
'(8 . 2286)
(cc "
Game 1: 3 blue, 4 red; 1 red, 2 green, 6 blue; 2 green
Game 2: 1 blue, 2 green; 3 green, 4 blue, 1 red; 1 green, 1 blue
Game 3: 8 green, 6 blue, 20 red; 5 blue, 4 red, 13 green; 5 green, 1 red
Game 4: 1 green, 3 red, 6 blue; 3 green, 6 red; 3 green, 15 blue, 14 red
Game 5: 6 red, 1 blue, 3 green; 2 blue, 1 red, 2 green
" 12 13 14))
(test-end "harness")
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