diff options
author | bd <bdunahu@operationnull.com> | 2025-01-28 14:39:47 -0500 |
---|---|---|
committer | bd <bdunahu@operationnull.com> | 2025-01-28 14:39:47 -0500 |
commit | 9e09767e23a4edb6b31540195bfe885f83e080d7 (patch) | |
tree | 42454c51ea8e0c8cf90b7c9020dedf3a5627cea2 /src/frontend/node.h | |
parent | c63a873fe7fbf7947e07acfaf2402fe85100deba (diff) |
[Ongoing] Rewrite frontend to use Flex/Bison
This is a merge of another experiment, so the changes are large:
- separated "modules" directory into frontend/backend
- adjusted module names and moved files for this to happen
- removed modules lexer & parser
- removed all the unit tests (most were outdated)
- added Bison, flex, and C development tools to manifest.scm
- added lexer.l, a source file used by the flex utility with a functioning lexing implementation
- added parser.y, a source file used by the bison utility with a functioning parser implementation
- added node.c and node.h, which parser.y uses to construct an AST of a C source file (up to binary ops)
- added driver.c, a Guile-C interface that provides a module to scheme programs
- added a Makefile to make all of this
- added stuff to .gitignore
Diffstat (limited to 'src/frontend/node.h')
-rw-r--r-- | src/frontend/node.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/frontend/node.h b/src/frontend/node.h new file mode 100644 index 0000000..71c8182 --- /dev/null +++ b/src/frontend/node.h @@ -0,0 +1,33 @@ +#ifndef NODE_H +#define NODE_H + +#include <stddef.h> + +enum node_type{PROG, FUNC, STMT, EXPR, CONST}; +enum node_op{COMP_SYM, NEG_SYM, PLUS_SYM, MINUS_SYM, MULT_SYM, DIV_SYM, MOD_SYM}; + +extern const char* node_types[]; +extern const char* node_ops[]; + +typedef union { + char *name; + int val; + enum node_op op; +} node_field; + +typedef struct Node { + enum node_type type; + node_field field; + struct Node **children; + size_t num_children; +} Node; + +Node *create_node(enum node_type type); +Node *create_function(char *name); +Node *create_expr(enum node_op op); +Node *create_const(int val); +void add_child(Node *parent, Node *child); +void free_node(Node *node); +void *print_node(Node *node, int indent); + +#endif |