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#include "node.h"
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
const char* node_types[] = {"prog-ir", "func-ir", "stmt-ir", "expr-ir", "const-ir"};
const char* node_ops[] = {"not-ir", "neg-ir", "plus-ir", "minus-ir", "mult-ir", "div-ir", "mod-ir"};
Node *create_node(enum node_type type) {
Node *node = malloc(sizeof(Node));
node->type = type;
node->children = NULL;
node->num_children = 0;
return node;
}
Node *create_function(char *name) {
Node *node = malloc(sizeof(Node));
node->type = FUNC;
node->field.name = name;
node->children = NULL;
node->num_children = 0;
return node;
}
Node *create_expr(enum node_op op) {
Node *node = malloc(sizeof(Node));
node->type = EXPR;
node->field.op = op;
node->children = NULL;
node->num_children = 0;
return node;
}
Node *create_const(int val) {
Node *node = malloc(sizeof(Node));
node->type = CONST;
node->field.val = val;
node->children = NULL;
node->num_children = 0;
return node;
}
void add_child(Node *parent, Node *child) {
size_t new_size = sizeof(Node*) * (parent->num_children + 1);
parent->children = realloc(parent->children, new_size);
parent->children[parent->num_children] = child;
parent->num_children++;
}
void free_node(Node *node) {
for (size_t i = 0; i < node->num_children; ++i) {
free_node(node->children[i]);
}
if (node->type == FUNC)
free(node->field.name);
free(node->children);
free(node);
}
void *print_node(Node *node, int indent) {
if (node == NULL) {
return;
}
for (int i = 0; i < indent; ++i)
printf(" ");
printf("type: %s", node_types[node->type]);
if (node->type == FUNC)
printf(", name: \"%s\"", node->field.name);
if (node->type == EXPR)
printf(", op: %s", node_ops[node->field.op]);
if (node->type == CONST)
printf(", val: %d", node->field.val);
printf("\n");
for (size_t i = 0; i < node->num_children; ++i) {
print_node(node->children[i], indent + 1);
}
}
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