diff options
author | bd <bdunahu@operationnull.com> | 2025-05-20 21:01:48 -0400 |
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committer | bd <bdunahu@operationnull.com> | 2025-05-20 21:01:48 -0400 |
commit | dc46bc748d45346c8062a46121e1d0f13c8af05a (patch) | |
tree | 75e94e7256955e264b69ca97add0866a154663de /scenes/defenders/warlock_animator.gd | |
parent | 835f302033070c949c045dd82e387ae8805e2710 (diff) |
Make animations more general
Diffstat (limited to 'scenes/defenders/warlock_animator.gd')
-rw-r--r-- | scenes/defenders/warlock_animator.gd | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/scenes/defenders/warlock_animator.gd b/scenes/defenders/warlock_animator.gd deleted file mode 100644 index be14337..0000000 --- a/scenes/defenders/warlock_animator.gd +++ /dev/null @@ -1,18 +0,0 @@ -extends Sprite2D - -@onready var tile_map = preload("res://assets/tilemap.png") - -var idle = Rect2(496, 16, 16, 16) -var attack = Rect2(496, 32, 16, 16) - -var is_idle = true - -func _ready(): - update_texture() - -func update_texture(): - var atlas_texture = AtlasTexture.new() - atlas_texture.atlas = tile_map - atlas_texture.region = idle if is_idle else attack - texture = atlas_texture - print(atlas_texture.region) |