diff options
author | bd <bdunahu@operationnull.com> | 2025-05-21 16:50:44 -0400 |
---|---|---|
committer | bd <bdunahu@operationnull.com> | 2025-05-21 16:50:44 -0400 |
commit | 515a81c313d83195ea77c5ae5e222b0118276279 (patch) | |
tree | 61c3e90a84a92751ae485df7e4d276ce5a430454 /scenes/defenders/wyvern_projectile.gd | |
parent | bae54d556e064414eb1823764b5368a300f1d1e1 (diff) |
Add wyvern logic and projectiles
Diffstat (limited to 'scenes/defenders/wyvern_projectile.gd')
-rw-r--r-- | scenes/defenders/wyvern_projectile.gd | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/scenes/defenders/wyvern_projectile.gd b/scenes/defenders/wyvern_projectile.gd new file mode 100644 index 0000000..104bc6f --- /dev/null +++ b/scenes/defenders/wyvern_projectile.gd @@ -0,0 +1,18 @@ +extends CharacterBody2D + +var target +var curr = "" +var projectile_damage +# todo hook this up +var damage_tick_rate + +func _on_damage_tick_timeout() -> void: + var enemies = $Area2D.get_overlapping_bodies() + for i in enemies: + if "Crawler" in i.name: + i.health -= projectile_damage + +func move_projectile() -> void: + var pos : Vector2 + pos = target.global_position + look_at(pos) |