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Diffstat (limited to 'scenes/defenders/warlock_projectile.gd')
-rw-r--r-- | scenes/defenders/warlock_projectile.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scenes/defenders/warlock_projectile.gd b/scenes/defenders/warlock_projectile.gd index 2757019..2188c38 100644 --- a/scenes/defenders/warlock_projectile.gd +++ b/scenes/defenders/warlock_projectile.gd @@ -2,13 +2,13 @@ extends CharacterBody2D var target var speed = 100 -var path_name = "" +var curr = "" var projectile_damage func _physics_process(_delta: float): var path_spawner_node = get_tree().get_root().get_node("Main/PathSpawner") for i in path_spawner_node.get_child_count(): - if path_spawner_node.get_child(i).name == path_name: + if path_spawner_node.get_child(i).name == curr.get_parent().name: target = path_spawner_node.get_child(i).get_child(0).get_child(0) # another tower destroyed this target |