diff options
Diffstat (limited to 'scripts/soldier.gd')
-rw-r--r-- | scripts/soldier.gd | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/scripts/soldier.gd b/scripts/soldier.gd new file mode 100644 index 0000000..d373237 --- /dev/null +++ b/scripts/soldier.gd @@ -0,0 +1,27 @@ +extends CharacterBody2D + +@export var worth : int = 5 +@export var damage : int = 1 +@export var speed : float = 50.0 +@export var max_health : float = 30.0 +var _health : float = max_health + +func _process(delta): + get_parent().set_progress(get_parent().get_progress() + speed * delta) + if get_parent().get_progress_ratio() == 1: + GameData.subtract_morale(damage) + queue_free() + +func deal_damage(tower_damage): + _health -= tower_damage + if _health <= 0: + GameData.add_life(worth) + queue_free() + else: + _update_color() + +func _update_color(): + var ratio : float = _health / max_health + var target_color = Color(1, ratio, ratio) + + $Sprite2D.modulate = target_color |