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[gd_scene load_steps=5 format=3 uid="uid://rp5orgc6ae7j"]
[ext_resource type="Script" uid="uid://gn1504blq1pf" path="res://scripts/soldier.gd" id="1_q2rr1"]
[ext_resource type="Texture2D" uid="uid://di2vybjsniag4" path="res://assets/tilemap.png" id="2_2oslh"]
[sub_resource type="CircleShape2D" id="CircleShape2D_220eh"]
radius = 8.06226
[sub_resource type="Curve2D" id="Curve2D_q2rr1"]
[node name="CrawlerSoldier" type="CharacterBody2D"]
script = ExtResource("1_q2rr1")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_220eh")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_2oslh")
region_enabled = true
region_rect = Rect2(432, 0, 16, 16)
[node name="Node2D" type="Path2D" parent="."]
curve = SubResource("Curve2D_q2rr1")
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