summaryrefslogtreecommitdiff
path: root/scripts/warlock.gd
blob: 4048bb00ec42786ab09a6c44e2f175da5267b200 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
extends "res://scripts/base_defender.gd"

var game_stats_config = preload("res://resources/game_stats_config.tres")
var projectile: PackedScene = preload("res://scenes/warlock_projectile.tscn")
var range_collision : CollisionShape2D

func _ready():
	damage = game_stats_config.warlock_damage
	fire_rate = game_stats_config.warlock_fire_rate
	defender_range = game_stats_config.warlock_defender_range
	range_collision = $Tower/CollisionShape2D
	range_collision.shape.radius = defender_range

func _on_fire_timer_timeout():
	select_target()
	if (target != null):
		var tmp_projectile = projectile.instantiate()
		tmp_projectile.target = target
		tmp_projectile.projectile_damage = damage
		get_node("ProjectileContainer").call_deferred("add_child", tmp_projectile)
		tmp_projectile.global_position = $Aim.global_position
	else:
		$FireTimer.stop()